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Character creator 3 unity
Character creator 3 unity










character creator 3 unity

Simply click and drag the script into your Unity assets. Once inside Unity, make sure you download a handy little script, that we prepared, that automates the materials import so that you do not need to spend time in optimizing all the many textures that were exported from Character Creator 3. Let’s go into Unity now, and make sure that we are using version 2018.2.14f1 for now, as the Reallusion team is currently working on updating CC3 compatibility with later Unity versions. Then we export the character by choosing the UNITY 3D Preset inside Character Creator 3, and ensure that the T-Pose is at the top of the include motion list.

character creator 3 unity

Just choose the T-Pose from the Content Manager’s motions folder, and rename it with a ( 0_T-Pose.rlMotion) to place it is first in line.

character creator 3 unity

You also need to ensure that your character is in a T-Pose and that the pose is on the top of the list of all the motions you wish to export with your FBX file. To fix this, just quickly rename the Materials for each Mesh item in order to differentiate them when importing into the Unity game engine. Take note that sometimes these materials might be shared among other Mesh items, which might cause some confusion when importing into Unity. Inside you will see the telltale signs of PBR thanks to the Metallic, Roughness, AO and other channels.

character creator 3 unity

Prior to exporting your CC3 character, you can glance over the material channels to confirm that the PBR shader is being used by this specific character. You will learn about easiest way to import your character as an FBX file, into Unity’s game engine, by using a script that we’ve prepared in order to save you time with all the material adjustments. This tutorial will take you through all the steps you will need to export and utilize your CC3 character inside the Unity game engine.












Character creator 3 unity